Javascript – partikkelit
Live demo täällä: https://pulustudio.com/connecting_particles/ let space_w = window.innerWidth-2; let space_h = window.innerHeight-2; recalc_fps = 0; fps=1; let a = []; let asteroid_count = 200; let cosmic_speed_limit = 7; function setup() { createCanvas( space_w, space_h); background(”#000”); frameRate(30); for (i = 0; i < asteroid_count; i++ ) { a[i] = new Asteroid( i, Math.random()*cosmic_speed_limit ); } } function draw() { background(0); for (i = 0; i < asteroid_count; i++ ) { a[i].move(); a[i].draw(); }… Lue lisää »Javascript – partikkelit